First post!
![](https://img.itch.zone/aW1nLzUxNjI3NzAuZ2lm/x200/egIzPi.gif)
![](https://img.itch.zone/aW1nLzUxNjI3NzEuZ2lm/x200/HIFv%2BA.gif)
![](https://img.itch.zone/aW1nLzUxNjI3NzQuZ2lm/x200/1Bqp1j.gif)
Hi guys, kenarf here!
Starting with a little devlog series, I'll try to post them regularly, or when some major changes happen in my project. Because of the monotony in the senior class, caused by infinite studying sessions and stress I wanted to start a project to keep myself creative and motivated. The game in its idea will be an indie RPG/hack 'n slash game. In this first post, I want to show you the basic mechanics of the game, such as: fighting system, equipment system, and dialogue system, I try to design every piece of code the way to facilitate my further moves and make design choices simpler later on. With this project I hope to develop both my coding skills and 3d modelling and animation (would you believe the presented models and animations are my first steps in that field? ;) ). Hope you'll enjoy it as much as I do!
Hack'n slash/RPG project (WORK SUSPENDED)
New project I've been working on lately
Status | In development |
Author | Kenarf |
Genre | Adventure, Role Playing |
Tags | 3D, Hack and Slash, Indie |
More posts
- Goblin mineMar 22, 2021
- TerrainMar 15, 2021
- Little tweaksMar 07, 2021
- Pretty and usefulMar 01, 2021
- Quests, usable items and moreFeb 22, 2021
- Equipment, shop and spellsFeb 15, 2021
- Screenshot saturday!Feb 13, 2021
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