Goblin mine


Hi guys, kenarf here!


The last couple of weeks have been busy for me when it comes to school, yet I managed to add some cool things into my game. The most significant one is a new level- goblin mine

The new level was a test of all my game development skills- especially level design and 3d modeling. In order to make the inside levels more interesting, I added a shader that enforces seeing the level only on some given area (fog of war). I also managed to implement chests, they are basically the same script as shops, yet they work perfectly fine as chests.

This week has been successful when it comes to 3d modeling practice. I added a new enemy (he's pretty cool, right?


Thank you for your attention. I hope you'll have a great week and will not forget to smile

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